Dev Log #2
Since we're a team of three students and on a tight schedule, we plan to use primarily pre-made assets while developing the game. For a consistant style, our environment assets are all made by Stylarts. Our characters are from Existence Studio, and the enemy models are by Dmitriy Dryzhak.
We've been primarily working on asset-blocking our levels, while working in collaboration with another department for programming and future blueprinting. Unfortunately, that collaboration broke down, so we did lose the work there - but I'll talk more about that in a future update.



I also spent a bit of time setting up a basic main menu for our project, including the logo I designed! For accessibility, we decided to use Open Dyslexic as the main font. While in the future I would like to implement more accessibility features, for this part of the project, I believe this will be the main accessibility feature we will have time to implement.

Heroes Don't Have Horns
| Status | In development |
| Author | sbdrag |
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