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Heroes Don't Have Horns

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Devlog

  • Dev Log #4
    October 26, 2025 by sbdrag
    At this point, after the in-person meeting, we had been working with our collaborative team on some of the programming aspects of the game. They had been expected to code from the ground up, and had g... Continue reading
  • Dev Log #3
    October 26, 2025 by sbdrag
    We've continued adding more detailing to our environments - including some enemy placement! A screenshot showing a small section of a temple, which includes a crab enemy. In other levels, there was a... Continue reading
  • Dev Log #2
    October 26, 2025 by sbdrag
    Since we're a team of three students and on a tight schedule, we plan to use primarily pre-made assets while developing the game. For a consistant style, our environment assets are all made by Stylart... Continue reading
  • Dev Log #1
    October 26, 2025 by sbdrag
    Hello! We're a small team of college seniors working on a new game project - Heroes Don't Have Horns. This project was inspried by the idea of creating a game where "bugs" are used as mechanics - clip... Continue reading
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